Difficulty Death Scaler 2.0.0 Help

Bounty

If a player has 4% (or less) of the total number of death, a bounty is put on this player. The bounty swaps the player difficulty between the killer and the player.

Player A died once and the server has 50 deaths. A bounty will be put on Player A between 5 and 10 minutes after his connection. Player B kills Player A. Player B receives the player difficulty of Player A and Player A receives the player difficulty of Player B.

Last modified: 25 February 2025