Difficulty Death Scaler 2.0.0 Help

Player Difficulty

The player difficulty affects only the player linked. It mainly modifies player's attributes.

If you die more 5 times or more in less than 24 hours, you are temp ban for 12 hours. This feature prevents a player to increase the difficulty too much.

You can modify the temp ban with these gamerules:

  • dds:enableTempBan to disable the temp ban (default: true)

  • dds:deathBeforeTempBan to set the number of death before a ban (default: 5)

  • dds:tempBanDuration to set the temp ban's duration in hour (default: 12)

0 death

This step is the default one, and it is easier than most vanilla survival.

The block break speed is increased by 40% (is like a haste 2 effect)

The movement speed is increased by 10% (is like a speed 1 effect)

1 death

Reset movement speed.

Set break speed to 20% (is like a haste 1 effect)

2 deaths

Remove one heart

3 and 4 deaths

Reset block break speed

Remove another heart (two hearts removed).

5 and 6 deaths

Remove another heart (three hearts removed).

7 deaths

Set movement speed to -10% (is like a slowness 1 effect).

8 and 9 deaths

Decrease block break speed by 20% (is like a mining fatigue 1 effect).

10 and 11 deaths

Remove another heart (four hearts removed).

12, 13 and 14 deaths

Set movement speed to -20% (is like a slowness 2 effect).

15 deaths

Remove another heart (five hearts removed).

Last modified: 18 February 2025