Difficulty Death Scaler 2.0.0 Help

Difficulty

The default difficulty of the game is entirely modified and does not work anymore.

The first major change is the creation of two separate difficulties:

When a player dies, the global difficulty is increased for everyone and his/her difficulty is increased. These difficulties work with steps: a step is enabled after a number of player died. Each step is unique.

After a certain time without death (12 hours), the difficulty is decreased step by step.

BUT if no one died during a long time (3 days), the difficulty will be increased each 12 hours.

Last modified: 28 October 2024