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Bounty

If a player has 3% (or less) of the total number of death, a bounty is put on this player. The bounty swaps the player difficulty between the killer and the player.

TIP

The bounty starts between 5 and 10 minutes after the connection of the player.

If the server has less than 20 deaths, the bounty will never be introduced.

Player A died once and the server has 50 deaths. A bounty will be put on Player A between 5 and 10 minutes after his connection. Player B kills Player A. Player B receives the player difficulty of Player A and Player A receives the player difficulty of Player B.

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