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Bounty

If a player has 3% (or less) of the total number of death, a bounty is put on this player.

If a player kill (the killer) the player with the bounty (the killed), they will swap their player difficulty. In addition to this, the killer is rewarded with a permanent bonus heart. Player can have a maximum of 5 bonus hearts. The killed loses all their bonus hearts.

You can get the list of bounties with the command /bounty.

TIP

The bounty starts between 5 and 10 minutes after the connection of the player.

If the server has less than 20 deaths, the bounty will never be introduced.

Player A died once and the server has 50 deaths. A bounty will be put on Player A between 5 and 10 minutes after his connection. Player B kills Player A. Player B receives the player difficulty of Player A and Player A receives the player difficulty of Player B.

Released under the AGPL License. Legal information.